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Wip5 texture pass 1, watchtower scene |
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Wip5 texture pass 1, watchtower scene |
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The grass texture I am using for this scene and the previous tent one. |
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Flame Texture |
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Spiked wooden fence texture |
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Grain sack texture |
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Wooden Barrel Texture |
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The metal texture I used for the torches |
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Wooden Planks, for the previous tent scene barrels, and I am using a variation of these for the wooden stairs in the watchtower building which Ill show once they are done. | |
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Here is the current progress of my Watchtower level one scene, and some examples of the hand painted textures I have been doing recently for my 3D work. Ive added a flame to the torch, which took far longer than I had hoped to implement, I couldnt figure out why the plane was picking up light, until an hour later I realised I hadn't turned the eccentricity off /fail.
I am hoping to spend tomorrow on just painting textures, so I think Ill probably have most of the scene done then. After I am done with this scene I want to spend most of the time I put aside for 3D to making modular assets like the previous examples of the barrels/sacks/Torches etc as I find its great practice whilst also given me things to use in later projects for set dressing and blocking in.
Edit: Here is a close up shot of the torch, which still has some errors happening which Ill fix tomorrow.
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